During this quarter students are introduced to the formal structure of the programming language. Students explore and work with drawing primitives, data, variables, functions, frames, scenes, coordinate planes, arcs, angles, scaling, proportions and relative positions.
During this quarter students work with various logical structures: conditionals, loops and functions. Students also start interacting with various IO elements and write applications to show there understanding.
Durng this quarter students start working with arrays, rotations, circular motion, basic trigonometry, motion physics, and algorithms.This quarter students work on projects that span multiple sessions.
This course introduced students to algorithms, logic, conditionals and abstract thinking by creating simple animations and games.